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Foxmander

14
Posts
A member registered Apr 20, 2019

Recent community posts

Thanks a lot!

Hello, Good game! I'm also a Construct 3 developer, I would like to know how you managed to make such an interaction with buttons in 3D? How do you determine when the player has pointed the camera at the button? It would be interesting to see the answer :)

Thanks!

Is that some kind of a program to make graphics like this? It looks like it is vectorized pixel ar

How do I perform a refund?

(1 edit)

Why do you have 'em (animals) in .gifs and pics then? It makes no sense and confuses
Aseprite files? Do I have to own it to use a 23 bucks pack?
Also It is kinda complicated to change colour in not-grayscaled picture

There is no:
Animals;
Tree, rock, leaf, grass and water animations;
Clothes (Hats, shirts);
Skin colors (Only white one);
Only 6 (Not 7) hair styles (7th's bald I guess but well anyway);
No gray hair style (Anvil pic.);
No grayscale hair styles, only colored ones;

Maybe author'll add this in the future, but there is none of that I listed above curently.

Where is the tree animation? Chickens? Hats? Leaf particles?

Where's tree's shaking animation?

Hey, Rvors! Nice asset you've got.
I used your character in my game Dungeons Again:
https://store.steampowered.com/app/1115840/Dungeons_Again/

Too much spacings between tiles, that makes it cost alot of CPU's mem to load whole sheet

Used in my Dungeons Again game!